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Character PerksEdit

  • Regenerate 5% of MAX HP per turn if health is below 50%
  • 50% chance for Whirlwind [2] to GUARD BREAK
  • Using Cleave [1] will remove ENSNARE effects
  • Gain 10 MP per turn while enemy is BLEEDING
  • Gain 1% ATK until end of combat when BLOCKING
  • Gains bonus ATK from manual allocation of stat points in STR
  • Increased effectiveness when casting Heal based on RAGE meter
  • Adrenal smash has 100% crit chance
  • Using the ability Sacrifice will BLEED enemies
  • Hit confirms deal 300% damage, up from 50%
  • Charing at enemies deals 600% damage, up from 400%
  • Charing at enemies has 100% accuracy if rage meter is full
  • Heal 25% of MAX HP after each battle
  • Your damage is reduced by 25% when using RANGED weapons

MovesEdit

  • Cleave: No MP, 50% ATK + VIT Damage
  • Whirlwind: +10 MP, 200% ATK, lose HP
  • Frenzy: -10 MP, 20% ATK
  • Final Blow (Finisher): -20 MP, 170% ATK, (66% Daze), 54% Crit
  • Brutal Rend: No MP, 100% ATK, Restore HP
  • Rupture: No MP, 160% ATK
  • Ground Stomp: -10 MP, 40% ATK
  • Bone Crush (linker): -10 MP, 500% ATK
  • Mending Gash (finisher): -20 MP, 500% ATK, +132 HP
  • Seismic Slam (linker): -10 MP, 150% ATK, 35% Crit
  • Heal: -20 MP, Restore HP

UltimateEdit

Crushing Blow: No MP, high ATK, Restores HP

SpecialisationEdit

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